[K5pbem] RE: Esper with Kung Fu Grip.
Bloodstone
dominomask at gmail.com
Fri Dec 23 01:11:29 CST 2005
Mark;
I'm not really working on a martial artists type. My character does
have some combat skills that he can buff up with his limited esper
abilities. But he's a soldier. So while he can definitely hold his own
against well-trained normals or maybe even low-grade street sams, hand
to hand is not his primary focus. He certainly won't be doing flying
kicks or running up walls or stuff like that. Maybe an occasional
telekinetic leap or some levitation here and there…
In any event, I've probably got less then 20% of his character points
tied up into Martial Arts and related combat abilities. You want to
spar or toss around hadokens, talk to someone else. You want to talk
infiltration and sentry removal, Gabriel is your man ;)
Bloodstone
Message: 1
Date: Wed, 21 Dec 2005 10:04:10 -0800 (PST)
From: Mark Fentz <chojin at sbcglobal.net>
Subject: Re: [K5pbem] Re: K5pbem Digest, Vol 18, Issue 26
To: k5pbem at devermore.net
Message-ID: <20051221180410.20837.qmail at web81610.mail.mud.yahoo.com>
Content-Type: text/plain; charset="iso-8859-1"
Heya Bloodstone,
The emphasis is on the kung fu side, with the esper powers enhancing
the skills as well as allowing something close to classic wuxia
abilities. Powers will be easy. I'm waffling on character details at
the moment as well as disads.
Are you working on something in that direction?
Mark
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