[K5pbem] (no subject)
Michael Surbrook
susano at guisarme.net
Thu Jan 5 06:07:52 CST 2006
On Jan 5, 2006, at 12:23 AM, Dulio Giovanni wrote:
>
>
> I'll make the necessary alterations and re-submit his concept to
> you as soon as I can manage. Also I did check the Intro page and it
> only listed the limits of Esper powers at 75 Active points, is this
> limit the same for equipment and vehicle weapon systems since at 75
> Active points you won't even be able to build something that comes
> close to a Sidewinder or even a TOW Missile. Another thing is that
> I'd like to ask is can I just use the resource points given for
> bases and vehicles instead of equipment since this character's
> powers are his equipment.
For the most part, characters don't pay for equipment with character
points, they use the idea of Equipment Points given in Dark
Champions. Personal, one-of-kind items, such as a favorite gun, or
BGC-style hardsuit you would pay for. You also can have a base or
vehicle -- last game one character had a tricked-out motorcycle.
As a side note -- why would your character need a Sidewinder or TOW
missile?
-----------------------------------------------------------------------
Michael Surbrook
susano at guisarme . net http://surbrook.devermore.net/index/index.html
"Umber Hulks with shotguns? That rocks ass!"
"Knights of the Dinner Table"
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