[K5pbem] Give "Nats" something to do?
Mathieu Roy
matt_qc at yahoo.com
Wed Jan 18 14:36:30 CST 2006
One thing a "nat" can do, in the context of an anime game, is to have
positively superheroic levels of skill, either martial arts or otherwise. A
350-point martial artist can be very, very scary.
The other factor if you're interested in a combat-oriented character is
equipment. While having advantadges built-in is nice, and sometimes
unreplaceable, a properly-equipped nat would not be as nearly as much of a
disadvantadge as you might think on the surface.
Finally, if you're looking for a REALLY powerful character... well most
corporate bigwigs are going to be nats or near-nats. Having money, influence,
and corporate power can give you more to do, more stories to get into, and more
options than any cyborg or esper...
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