[K5pbem] Give "Nats" something to do?
Steve Kramer
scooter at guisarme.net
Wed Jan 18 18:01:59 CST 2006
On Thu, 19 Jan 2006, robert dorf wrote:
>> So in game terms, espers, cyborgs, etc. would have a DF disad.
>> That might be good, but then, the esper/cyborg/etc. seems to be the
>> default for PCs. Might be difficult in terms of playability.
>>
>> The more I think of it, the Batman analogy seems to be appropriate.
>> In more recent DC Universe stories, there seem to be all the
>> other heroes...and then there's Batman, who is plain ol' smarter
>> and tougher than they are. Some of that is plotline stuff. I
>> wonder if there is a way of doing it in game terms?
>>
>> This is just thinking out loud; I'm not really trying to make a
>> rules change or anything.
>>
> As a normal, you can be just as much of a combat monster as the best
> Esper or Cyborg, depending on how you spend your points. Batman sunk his
> into masses of skills, Overall levels, vehicles, bases and equipment.
> You could always do the same.
>
Well, the idea is not to be a combat monster; the idea is to survive as a
nat when everyone around you is levitating buildings. Doc did it with a
*lot* of armor...then again, there's nothing saying that other characters
couldn't do armor.
To a certain extent, such a character might need a plotline assist.
--
Steve Kramer || scooter (at) guisarme dot net ||
_____________________ ===================================================
| __/^\__ ,-^,|
|/~ \_ { / | "I don't practice what I preach
\/\ |! | because I'm not the kind of person I preach to."
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(_ \ \ / J.R. "Bob" Dobbs
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